A downloadable game


In the year 2008, an ancilla by the name of Iris Amling, who was embraced in 1933 by an abusive, ruthless sire is assigned to a coterie of similarly aged Kindred, by the order of Queen Anne, the ruler of London Camarilla.  The task is simple, move to the Three Counties, where a barony has popped up. The coterie's task is to take control of the territory, chase out the Anarchs, and establish Camarilla control.

During the mission, Iris has to battle her visions and feelings, as well as navigate the razor-sharp politics of Camarilla courts all the while finding reasons to exist continuously for so long. Gifted by oracular sight, the woman will make her mark in vampire politics and the history of kindred, or she will be doomed to fail.

The story will revolve around her struggle through the centuries, focussing on events in the modern nights where Amling finds herself surrounded by events that lead her to meet several alternate factions who attempt to use her or convert her, culminating in the Fall of London in 2008.

  • A horror-mystery game, where one's actions bring lasting consequences
  • Bad and good endings 
  • Options to switch factions (Camarilla, Sabbat, Anarch)
  • Original soundtrack 
  • Introduction to and exploration of the World of Darkness
  • Career progression: "Would you be a good Harpy? Can you become the Prince?  Who do you choose as a Sheriff?"
  • Oracular Ability feature: Tarot Cards
  • Delirium (Dementation revamp for 5th Edition)
  • Metamorphose (Vicissitude revamp for 5th edition)
  • Roads of Enlightenment

The game will be a mix of the recent Coteries of New York game and its sequel as well as the original Vampire: The Masquerade - Bloodlines, taking good chunks of the gameplay from the New York games while adopting RPG mechanics from Bloodlines adapted to the V5 system and general lore. Despite this, the game is intended to have a darker theme and feel, where the vampires are both victims and monsters, doomed to go mad, descend into an animalistic frenzy, or suffer the final death in a world dedicated to suffering and conflict, with little to no hope left for its damned, immortal residents.

The game features an original soundtrack, original art, and characters. It also uses some mechanics and powers from Sabbat: The Schism source book.

Screenshots and recordings of gameplay will be updated and added as per the progression of the game development. The team is small but dedicated with experience in their relevant fields. The lead writer and artist has studied game design in university and is an experienced storyteller and long-time follower of the World of Darkness, the lead developer is a software architect with extended experience in developing live games (gambling industry), sound designers and composers have an extensive history of involvement either with game development or composing tracks for personal portfolio or commercial projects.

This game will be available to play on Windows and Mac.

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 Miguel Marques da Silva
Lead Writer, Artist, Game Designer,  Quality Assurance

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Amalia Leili Seren Vals
Project Manager, Lead Programmer,  UX/UI Designer,  Writer

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H. E. Leon Erdödy
Sound Designer,  Composer 

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Aleksei Oja
Sound Designer,  Composer

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Mark Litvinenko
Composer


©2024 Erise Games, © 2024 Paradox Interactive. All Rights Reserved.

Paradox, the Paradox logo, and Vampire the Masquerade are trademarks of Paradox Interactive. 

Developed and published by Erise Games under license from Paradox Interactive.



Development log

Comments

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Just throwing this here, but I wanted to know if there are any plans on bringing this game to steam!

Hi

Bringing this game to steam will require getting a full license from Paradox

Once we have the demo out, we will pitch out project and team for licensing to Paradox, but after that it's entirely in their hands.